Stone Giant

Huge giant, neutral

Challenge:

7 /

XP:

2900

Armor Class:

17 (Natural Armor)

Hit Points:

126 (11d12 + 55)

Speed:

40
StrDexConIntWisCha
+23+15+20+10+12+9

Saving Throws:

Dex: 5, Con: 8, Wis: 4

Skills:

Athletics: +12, Perception: +4

Senses:

Darkvision 60 ft., Passive Perception 14

Languages:

Giant

Traits

Stone Camouflage

The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack

The giant makes two greatclub attacks. Greatclub. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Rock

Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

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