Young Gold Dragon

Large dragon, lawful good

Challenge:

10 /

XP:

5900

Armor Class:

18 (Natural Armor)

Hit Points:

178 (17d10 + 85)

Speed:

40

Flying Speed:

80

Swimming Speed:

40
StrDexConIntWisCha
+23+14+21+16+13+20

Saving Throws:

Dex: 6, Con: 9, Wis: 5, Cha: 9

Skills:

Insight: +5, Perception: +9, Persuasion: +9, Stealth: +6

Senses:

Blindsight 30 ft., Darkvision 120 ft., Passive Perception 19

Languages:

Common, Draconic

Damage Immunities:

Fire

Traits

Amphibious

The dragon can breathe air and water.

Actions

Multiattack

The dragon makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.

Claw

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Breath Weapons (Recharge 5–6)

The dragon uses one of the following breath weapons.

Fire Breath

The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one.

Weakening Breath

The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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