Nightmare

Large fiend, neutral evil

Challenge:

3 /

XP:

700

Armor Class:

13 (Natural Armor)

Hit Points:

68 (8d10 + 24)

Speed:

60

Flying Speed:

90
StrDexConIntWisCha
+18+15+16+10+13+15

Senses:

Passive Perception 11

Languages:

Common and Infernal but can't speak

Damage Immunities:

Fire

Traits

Confer Fire Resistance

The nightmare can grant resistance to fire damage to anyone riding it.

Illumination

The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Hooves

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.

Ethereal Stride

The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.

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