Jackal

Small beast, unaligned

Challenge:

0 /

XP:

10

Armor Class:

12

Hit Points:

3 (1d6)

Speed:

40
StrDexConIntWisCha
+8+15+11+3+12+6

Skills:

Perception: +3

Senses:

Passive Perception 13

Languages:

--

Traits

Keen Hearing and Smell

The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 – 1) piercing damage.

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