Dire Wolf

Large beast, unaligned

Challenge:

1 /

XP:

200

Armor Class:

14 (Natural Armor)

Hit Points:

37 (5d10 + 10)

Speed:

50
StrDexConIntWisCha
+17+15+15+3+12+7

Skills:

Perception: +3, Stealth: +4

Senses:

Passive Perception 13

Languages:

--

Traits

Keen Hearing and Smell

The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

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