Wolf

Medium beast, unaligned

Challenge:

1/4 /

XP:

50

Armor Class:

13 (Natural Armor)

Hit Points:

11 (2d8 + 2)

Speed:

40
StrDexConIntWisCha
+12+15+12+3+12+6

Skills:

Perception: +3, Stealth: +4

Senses:

Passive Perception 13

Languages:

--

Traits

Keen Hearing and Smell

The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

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