Magma Mephit

Small elemental, neutral evil

Challenge:

1/2 /

XP:

100

Armor Class:

11

Hit Points:

22 (5d6 + 5)

Speed:

30

Flying Speed:

30
StrDexConIntWisCha
+8+12+12+7+10+10

Skills:

Stealth: +3

Senses:

Darkvision 60 ft., Passive Perception 10

Languages:

Ignan, Terran

Damage Immunities:

Fire, Poison

Condition Immunities:

Poisoned

Traits

Death Burst

When the mephit dies, it explodes in a burst of lava. Each creature within 5 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.

False Appearance

While the mephit remains motionless, it is indistinguishable from an ordinary mound of magma.

Innate Spellcasting

(1/Day). The mephit can innately cast heat metal (spell save DC 10), requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Claws

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) fire damage.

Fire Breath (Recharge 6)

The mephit exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.

Select Language
flag icon deflag icon en
Social Media
instagram icontwitter icon