Goblin

Small humanoid, neutral evil

Challenge:

1/4 /

XP:

50

Armor Class:

15 (Leather Armor, Shield)

Hit Points:

7 (2d6)

Speed:

30
StrDexConIntWisCha
+8+14+10+10+8+8

Skills:

Stealth: +6

Senses:

Darkvision 60 ft., Passive Perception 9

Languages:

Common, Goblin

Traits

Nimble Escape

The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

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