Earth Elemental

Large elemental, neutral

Challenge:

5 /

XP:

1800

Armor Class:

17 (Natural Armor)

Hit Points:

126 (12d10 + 60)

Speed:

30
StrDexConIntWisCha
+20+8+20+5+10+5

Senses:

Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 10

Languages:

Terran

Damage Immunities:

Poison

Condition Immunities:

Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious

Traits

Earth Glide

The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

Siege Monster

The elemental deals double damage to objects and structures.

Actions

Multiattack

The elemental makes two slam attacks.

Slam

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

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