White Dragon Wyrmling

Medium dragon, chaotic evil

Challenge:

2 /

XP:

450

Armor Class:

16 (Natural Armor)

Hit Points:

32 (5d8 + 10)

Speed:

30

Flying Speed:

60

Swimming Speed:

30
StrDexConIntWisCha
+14+10+14+5+10+11

Saving Throws:

Dex: 2, Con: 4, Wis: 2, Cha: 2

Skills:

Perception: +4, Stealth: +2

Senses:

Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages:

Draconic

Damage Immunities:

Cold

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.

Cold Breath (Recharge 5–6)

The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.

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